What he does
- He 10 Million health and deals 19k damage on normal attack.
- He pre-emptively changes his type from STR to INT and shuffles your orbs.
- He has a defense reduce debuff protection
- Every 2 turns he removes all your buffs and debuffs dealt to him and shuffles your orbs. With a chance of getting BLOCK orbs.
- After defeat he revives for 20% of his HP(around 2 million+ health), cuts your HP by 80%, paralyzes your team for 3 turns and silences special of a QCK unit on your team(if you have one)
- After he revives he also gives himself Damage immunity buff from all types (STR, DEX, QCK, PSY and INT) for two turns.
- After he revives he attacks normally for two turns and on the third turn does his big damage of 500,000
Lucy / Lucy
Diamante / Doffy
Usopp 6+ / Lucy
1-4: Stall on the turtle and kill everything else in time.
Garp 1: On entering use Colo Lucy, Lucy and hit at least 4 perfects => 4,376k dmg + 2,000k dmg
Garp 2: Doffy & kill him => 4,036k dmg
Garp 3: Use Diamante
Garp 4: Nothing
Garp 5: Use Usopp & farm orbs
Garp 6: Use 2nd Lucy and kill him again